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Dnd Npcs - Blog Posts

4 years ago

okay so these two met at a bar. dorian got dragged out by a handful of dorm mates and johnny was there looking to enjoy his time on land and maybe find a couple new recruits. dorian wasn't really the sort he would usually try to bring on board but he was really cute and awkward and he looked so out of place that johnny decided that he needed someone to talk to. so he approached and dorian was just as cute and awkward up close and in conversation. dorian, for his part, had absolutely no idea how to deal with this very attractive stranger talking to him of all people.

they both felt something that first night and decided to meet again the next day. and the next. and the next. and so on until johnny was set to depart again. and so johnny, now knowing what his new friend was studying (and clearly very skilled at), asked if he wanted to come along. after all, he said, the ship could use someone with proper medical training.

dorian, not wanting to lose johnny after finding someone he actually clicked with for the first time in years, agreed.

and so it went for quite some time, the two of them onboard the same ship, johnny finding excuses to go see dorian, dorian thinking that johnny's flirting was just how he was and too afraid of ruining their friendship to actually make a move. if you asked johnny how long they had been together, he couldn't give you a date but he would tell you they had been together for ages. if you asked dorian, he would say they weren't that sort of together, not that he wouldn't like to be of course, but he didn't think johnny liked him like that.

eventually someone told john that dorian didn't think they were together and johnny realized that oh, they hadn't actually talked about it, had they? he'd just assumed they were going at dorian's pace but apparently that wasn't so. so they talked, and dorian was so happy he cried, and there was a lot of laughter from the cabin that dorian used as his little base of operations.

dorian is still flustered every time that johnny says he loves him, unable to believe his good fortune. johnny reminds him often.

I'm back! With two characters!

todays characters are johnny "long dong" silver and dorian brackenborough from my pirate campaign!

so starting with johnny, he is a very charismatic individual, long greying hair and eyes that sparkle with mischief. he's the bosun of the main pirate ship in this campaign. johnny silver is a trans man, the nickname "long dong" referring to his old, frankly huge packer. He has since transitioned with the help of a wizard with true polymorph but the packer still shows up around the ship because some of the crewmates find it funny to just hide it somewhere until someone finds it. "long dong's on the loose" is a phrase heard more often than one might think.

dorian brackenborough is the ship's doctor. he was a medical student when he first met johnny and he fell hard and fast. he's quiet, gentle, not the type for piracy really. still, when johnny asked him if he wanted to join up, he couldn't say no.

johnny and dorian are now together and have been for quite some time. they are still idiots for each other, though. johnny loves to call dorian all sorts of pet names, though darling is a favorite to the point that some folks just call dorian "johnny's darling" or "johnny darling" because it always makes him blush. johnny also, much to dorian's annoyance, has a tendency to hurt himself just for an excuse to see his boyfriend.

anyhow, they are in love and i love them dearly.


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1 year ago

(Inconvenient) Sentient Object Generator

1d12 Objects

Rusty old sword

Large orb (at least 10” diameter, we’re talking 15lbs minimum.)

Flimsy walking stick

Literal brain-in-a-jar

Dented helmet

Cannon, or other large weapon meant to be on a vessel

Rug

A left boot (the right boot is nowhere to be found.)

Multi-volume encyclopedia

Anvil

Globe

A single crossbow bolt.

1d6 Sources of Sentience (and Wants)

Mad-science/alchemical experiment gone wrong; trapped own consciousness in this object. Wants to return to their lab so they can have you attempt to reverse the procedure.

Cursed into this form by a witch or other entity as punishment for wrongdoings. Wants to find the entity and reverse the curse

Born this way, comes from a lineage of sentient objects. Wants to be owned/wielded by a powerful person.

Mad-science/alchemical experiment gone wrong; was a henchman transformed into this object by their master. Wants revenge.

Magically transformed themself into this form as a way of achieving immortality. Wants a new, young, living body to inhabit.

Was once an inanimate object brought to life by a mage. Has now outlived that mage and wants to find a way to resurrect them.

1d6 Powers - how does the object communicate its wants and exert its will?

Compulsion/possession: the object can force a person who is touching it to perform an action. What can a person do to prevent themself from being compelled?

Telepathy: the object can send telepathic messages in a short range. Are the messages targeted, or does everyone around it hear them?

Limited mobility: the object can move on its own, though not quickly. How does it move? (Does it roll, waddle, float?)

Charm/influence: the object can make a person believe that its wills are the best course of action. What types of people are most susceptible to its wiles?

Speech: the object can speak out loud in one or more languages. Does it know when to keep its mouth shut?

Telekinesis: the object can move inanimate objects, but not itself. What are its limits? (Size? Range? Material? Form?)


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