I Didn't Say It Was Good, I Said It Has Bewitched Me Body And Soul

i didn't say it was good, i said it has bewitched me body and soul

More Posts from 3sbeee and Others

1 year ago

i think i can speak for a few of us when i say GWENDOLYN BOUCHARD

1 year ago

i am not seeing enough art of gwen bouchard. i would like to see her.

2 months ago

*tied to a chair,.spitting up blood* heh..... youre gonna need to brush my teeth a little harder than THAT to get information out of me

2 months ago

Bro come look at the stars with me I am not feeling like myself

5 months ago

THIS!! Also, not demonizing sharks doesn’t mean we should demonize dolphins instead. All wild animals are dangerous, and no animal is evil.

Yeah, I see a lot of shark positivity posts on my dash these days and I really appreciate that. But I think something is being left out of the message so I’m just gonna say that:

YES, Sharks are not bloodthirsty monsters. They only do what they do because they are instinctively driven to do so.

NO, sharks are not your friends. They are not sea-puppies, gentle babies, or whatever BS anthropomorphic “cute” term you want to use to describe them.

YES, you are more likely to be killed by falling coconuts and any number of improbable circumstances than you are to be killed by a shark attack,

NO, sharks are not “harmless”. They are apex predators of their habitats and deserve to be treated with the same respect that you would give to a wild lion, bear, or wolf. JUST BECAUSE THEY ARE NOT LIKELY TO ATTACK YOU DOES NOT MEAN THAT THEY WON’T. ACCIDENTS CAN ALWAYS HAPPEN, AND A SHARK’S PATIENCE IS NOT LIMITLESS.

YES, you should take every precaution to prevent a shark from “test-biting” you.

NO, a test-bite is not just a harmless consequence of shark curiosity. A TEST-BITE CAN KILL YOU. Just because sharks generally release people after the first nip and don’t make any effort to eat them does not mean that the bite is somehow any less deadly. You will bleed out in the water if the wound is bad enough.

YES, sharks are endangered and unfairly demonised and worthy of our support.

NO, that does not mean that anthropomorphising them and spreading false information is okay. 

Please support sharks, but please, for the love of god, give them the respect they deserve when you do so. YOU ARE NOT HELPING THEM BY ENCOURAGING PEOPLE TO SWIM RIGHT INTO THEIR JAWS.

7 months ago

Any evil schemes lately?

What do you take me for? Of course I have ‘evil schemes’! More than you do, certainly. My most recent scheme? Let’s just say the superhero registration database is in for some… software updates. 

3 months ago

people are really fucking clueless about generative ai huh? you should absolutely not be using it for any sort of fact checking no matter how convenient. it does not operate in a way that guarantees factual information. its goal is not to deliver you the truth but deliver something coherent based on a given data set which may or may not include factual information. both the idolization of ai and fearmongering of it seem lost on what it is actually capable of doing

5 months ago

A HUGE portion of the criticisms for BOTW and TOTK boil down to “there isnt (xyz) in this game like other games!” And the answer to it is almost always “yes there is, you are just ignoring it or actively avoiding it or willfully engaging in it in a way that is breaking it and then getting mad that it broke”

Like, if you want a tight 50 hour 3d zelda with a full ACTIVE PRESENT story and linear story/mechanical progression & big dungeons….just listen to what the game is telling you to do and inviting you to see when you see it and you will literally get a classic linear 3d zelda experience complete with “yes, we did infact have ONE PARTICULAR solution in mind for this puzzle!”, deep lore implications, extremely melodic and complex orchestral music, progression, & a zany cast of characters.

Both of these games are so much more than that though, and contains so much more content that people don’t see that meat and potatoes run because of their own choices and desire to break the game wins out over wanting to meet the game where its at. And to be fair, that is a major component to what these games are daring you to do. And you should engage with those, but if you really did want the classic experience, it should be obvious you should treat it like the OOT era games and it will LITERALLY provide that for you in neon blinking lights and guardrails.

I really do feel like these two games are sort of an exercise in discipline /listening /spotting subtly /recognizing things in their new shape as much as they are an invitation to explore experiment and fuck off, and people are mad that the option to break from the path exists at all because they dont have the control or desire or sight to focus in on whats being asked of them and they don’t want to accept the shape of what the game is working with.

I’m not saying these people are playing the game wrong, but the attitude and closed mindedness is the problem. it’s almost always the source of these kinds criticisms that want to present these games as empty repetitive experiences, when these two games give the entire franchise a run for its money on uniqueness and novelty and story depth and profoundness.

You went in for a bad time, didnt want to play, and got exactly what you worked for- a lame, monotonous level skip that jumps ahead of itself, disrespects the intention of the developers, and misses the point of very obviously and enticingly marked gametunnels they made for you.

Like, seriously here, both but totk especially is quite literally an on-rails CINEMATIC GAMEPLAY experience if you want it to be, it literally has a path that is like 99% laid out in such a way that you are directly on mine cart rails and jumping up and down on direct vertical pathways. The regions-to-temple pathways are about as much of a bee-line as you can get. The skylands & cave systems are effectively old oot era compartmentalized zones. Same with shrines. There are so many ways they have created pathways and say “GO THIS WAY” that if you ignore those and get lost its kinda on you for not being observant….. which has always been one of the top asks of the player required to beat a Zelda game.

The biggest difference between these two games and other 3-D Zelda’s is that it just has taken the roof and some walls off the design. It Lets you experience more in context to your journey at any given time and that gives you a lot of freedom and agency to break from the path or stay on your goals, and both enrich your experience and inform what links journey is going to be and how narratively/mechanically/progression cohesive it will be.

1 year ago

Staking my claim as a day one Gwendolyn Bouchard liker here’s some doodles I did in class because no one is drawing her

Staking My Claim As A Day One Gwendolyn Bouchard Liker Here’s Some Doodles I Did In Class Because No
Staking My Claim As A Day One Gwendolyn Bouchard Liker Here’s Some Doodles I Did In Class Because No
6 months ago
You’ll Never Guess What I Just Started Listening To

you’ll never guess what I just started listening to

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3sbeee - Esbee 🌌
Esbee 🌌

I might post art or something once a millennia || pfp by qc-wigglesVast aligned (I love space)She/her

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